///
/// ArmyBodger 3
/// (c)2010 richyp
///
namespace ArmyBodger.UI {
    partial class BodgerGameSystemsForm {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing) {
            if (disposing && (components != null)) {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent() {
            this.label1 = new System.Windows.Forms.Label();
            this.dataGridViewGameSystems = new System.Windows.Forms.DataGridView();
            this.buttonClose = new System.Windows.Forms.Button();
            this.gameSystemBindingSource = new System.Windows.Forms.BindingSource();
            this.dataGridViewTextBoxColumn1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.iconDataGridViewImageColumn = new System.Windows.Forms.DataGridViewImageColumn();
            this.DataGridColumnName = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.Authors = new System.Windows.Forms.DataGridViewTextBoxColumn();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(12, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(231, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "The following game systems have been loaded:";
            // 
            // dataGridViewGameSystems
            // 
            this.dataGridViewGameSystems.AllowUserToAddRows = false;
            this.dataGridViewGameSystems.AllowUserToDeleteRows = false;
            this.dataGridViewGameSystems.AllowUserToResizeColumns = false;
            this.dataGridViewGameSystems.AllowUserToResizeRows = false;
            this.dataGridViewGameSystems.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.dataGridViewGameSystems.AutoGenerateColumns = false;
            this.dataGridViewGameSystems.BackgroundColor = System.Drawing.SystemColors.Control;
            this.dataGridViewGameSystems.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.dataGridViewGameSystems.CausesValidation = false;
            this.dataGridViewGameSystems.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.Sunken;
            this.dataGridViewGameSystems.ColumnHeadersBorderStyle = System.Windows.Forms.DataGridViewHeaderBorderStyle.Sunken;
            this.dataGridViewGameSystems.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
            this.dataGridViewGameSystems.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
            this.iconDataGridViewImageColumn,
            this.DataGridColumnName,
            this.Authors});
            this.dataGridViewGameSystems.DataSource = this.gameSystemBindingSource;
            this.dataGridViewGameSystems.EditMode = System.Windows.Forms.DataGridViewEditMode.EditProgrammatically;
            this.dataGridViewGameSystems.Location = new System.Drawing.Point(15, 25);
            this.dataGridViewGameSystems.MultiSelect = false;
            this.dataGridViewGameSystems.Name = "dataGridViewGameSystems";
            this.dataGridViewGameSystems.ReadOnly = true;
            this.dataGridViewGameSystems.RowHeadersBorderStyle = System.Windows.Forms.DataGridViewHeaderBorderStyle.None;
            this.dataGridViewGameSystems.RowHeadersVisible = false;
            this.dataGridViewGameSystems.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing;
            this.dataGridViewGameSystems.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.dataGridViewGameSystems.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
            this.dataGridViewGameSystems.ShowCellErrors = false;
            this.dataGridViewGameSystems.ShowCellToolTips = false;
            this.dataGridViewGameSystems.ShowEditingIcon = false;
            this.dataGridViewGameSystems.Size = new System.Drawing.Size(507, 178);
            this.dataGridViewGameSystems.TabIndex = 1;
            // 
            // buttonClose
            // 
            this.buttonClose.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.buttonClose.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.buttonClose.Location = new System.Drawing.Point(447, 209);
            this.buttonClose.Name = "buttonClose";
            this.buttonClose.Size = new System.Drawing.Size(75, 23);
            this.buttonClose.TabIndex = 2;
            this.buttonClose.Text = "Close";
            this.buttonClose.UseVisualStyleBackColor = true;
            // 
            // gameSystemBindingSource
            // 
            this.gameSystemBindingSource.DataSource = typeof(ArmyBodger.Core.GameSystem);
            // 
            // dataGridViewTextBoxColumn1
            // 
            this.dataGridViewTextBoxColumn1.DataPropertyName = "Header";
            this.dataGridViewTextBoxColumn1.HeaderText = "Header";
            this.dataGridViewTextBoxColumn1.Name = "dataGridViewTextBoxColumn1";
            this.dataGridViewTextBoxColumn1.ReadOnly = true;
            // 
            // iconDataGridViewImageColumn
            // 
            this.iconDataGridViewImageColumn.DataPropertyName = "Icon";
            this.iconDataGridViewImageColumn.HeaderText = "";
            this.iconDataGridViewImageColumn.MinimumWidth = 150;
            this.iconDataGridViewImageColumn.Name = "iconDataGridViewImageColumn";
            this.iconDataGridViewImageColumn.ReadOnly = true;
            this.iconDataGridViewImageColumn.Width = 150;
            // 
            // DataGridColumnName
            // 
            this.DataGridColumnName.DataPropertyName = "Name";
            this.DataGridColumnName.HeaderText = "Name";
            this.DataGridColumnName.Name = "DataGridColumnName";
            this.DataGridColumnName.ReadOnly = true;
            this.DataGridColumnName.Width = 150;
            // 
            // Authors
            // 
            this.Authors.DataPropertyName = "Authors";
            this.Authors.HeaderText = "Authors";
            this.Authors.Name = "Authors";
            this.Authors.ReadOnly = true;
            this.Authors.Width = 200;
            // 
            // BodgerGameSystemsForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(534, 244);
            this.Controls.Add(this.buttonClose);
            this.Controls.Add(this.dataGridViewGameSystems);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Name = "BodgerGameSystemsForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
            this.Text = "Supported Game Systems";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.DataGridView dataGridViewGameSystems;
        private System.Windows.Forms.BindingSource gameSystemBindingSource;
        private System.Windows.Forms.Button buttonClose;
        private System.Windows.Forms.DataGridViewTextBoxColumn dataGridViewTextBoxColumn1;
        private System.Windows.Forms.DataGridViewImageColumn iconDataGridViewImageColumn;
        private System.Windows.Forms.DataGridViewTextBoxColumn DataGridColumnName;
        private System.Windows.Forms.DataGridViewTextBoxColumn Authors;
    }
}
